Thursday, November 26, 2015

Exclusive chat with artist Ken Lashley

I tell those wanting to become an sketch artist or good at anything, to do that thing you want to become good at all the time. This is something I especially have to tell students. 


Friday, April 10, 2015

Asset WIP for class Demo

A 1950's Fuel pump. Produced for my texturing class. A demo that showcased the assets as well as the image maps. Asset was modeled, UV mapped, and maps generated in Modo. Texturing was produced in Modo and Photoshop. Rendering in Marmoset toolbag.




Monday, December 8, 2014

Marmoset Render Test

Playing around with Marmoset toolbag. Here are a few renders.



Testing SSS.


Character Sculpt for My Students

Here is a character Zbrush sculpt I produced as a demo for my character development course students. Still a WIP, hope to add more sculpted detail before moving on to retopping, uv mapping, and texturing. Playing around with the Marmoset Toolbag 2, so looking to render in that package.


Monday, August 18, 2014

Anatomy 4 sculptors
 226 page Anatomy book, shipping on Aug 21
https://www.anatomy4sculptors.com/store.php

Tuesday, July 22, 2014