Thursday, January 13, 2011

Modo 501 Release & Test Renders

A few weeks back my favorite modeling package was updated, Modo 501. I still have not fully explored all of the new feature, but I will soon. I have however produced a few test renders, playing with generating AOs and global illumination.



I am also including a Marmoset Render.

Sunday, January 2, 2011

Happy New Year!!!

Happy New Year! You will see more work in the weeks to come. Hope you all have a great and wonderful year.

Monday, December 6, 2010

Character sculpt 1 - WIP

Digital sculpt from one of my thumbnail sketches. Head was block out in Mudbox, detailed in Zbrush, and re-topped in Topogun. Will update more of the character in the weeks to come. Looking forward to completing the rest of the body and props for this character.