Pumpkin Creature WIP
A game creature I have been producing off and on when time permits. Sculpted in Zbrush, clothing in Marvelous Designer, other assets modeling and UV mapping in Modo, Topogun for the retopology. The maps baking will be completed in Substance Painter, Xnormal. Texture Painting will be completed in Substance Painter with rendering in Marmoset Toolbag and Unreal.
Links to other work: